
10 sources
Capcom plans to evolve RE Engine into AI-generation game engine
Capcom has announced its REX initiative to integrate AI technology into its proprietary RE Engine, aiming to streamline game development processes like QA, debugging, and data processing.
Key points
- The REX initiative was detailed at Capcom Open Conference RE:2026 by programmer Satoshi Ishida.
- Capcom aims to use AI for tasks such as writing code and identifying bugs in game development.
- The company describes the long-term goal as creating games 'together with AI'.
- RE Engine currently powers Capcom titles like Resident Evil, Pragmata, and Onimusha.
10 sources
IGNCapcom Announces Plans to Transform the RE Engine Into an AI-Generation Game Engine — ‘Our Goal Is a Future Where We Create Games Together With AI’
PC GamerCapcom announces plans to transform its RE Engine into an 'AI-generation game engine'
VGCCapcom details plans to evolve RE Engine into an ‘AI-generation game engine’
PolygonResident Evil Dev Capcom Plans To Embrace AI In Game Development
EurogamerCapcom plans to evolve RE Engine into an "AI-generation game engine"
GamesIndustry.bizCapcom aims to enhance its propriety RE Engine with AI to accelerate efficiency in QA, debugging, and data processing
The GamerCapcom's RE Engine Will Eventually Be An "AI-Generation Game Engine"
Nintendo LifeCapcom Is Looking To Evolve Its RE Engine Into An 'AI-Generation Game Engine'
WccftechCAPCOM Wants REX Engine to Become an Engine for the “AI Generation,” Where AI Could Write Code and Hunt Bugs
Push SquareCapcom Plans to Use AI Technology with RE Engine to Make Games More Efficiently