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Capcom plans to evolve RE Engine into AI-generation game engine

Capcom has announced its REX initiative to integrate AI technology into its proprietary RE Engine, aiming to streamline game development processes like QA, debugging, and data processing.

Key points

  • The REX initiative was detailed at Capcom Open Conference RE:2026 by programmer Satoshi Ishida.
  • Capcom aims to use AI for tasks such as writing code and identifying bugs in game development.
  • The company describes the long-term goal as creating games 'together with AI'.
  • RE Engine currently powers Capcom titles like Resident Evil, Pragmata, and Onimusha.

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