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Indie Game ReStory Recoups Budget Within 12 Hours, Earns $3 Million Post-Launch
ReStory, a cozy retro repair simulation game set in mid-2000s Tokyo, recouped its development budget within 12 hours of launch and earned $3 million shortly after.
Key points
- ReStory tasks players with repairing off-brand PS1s and Polaroid cameras in a small electronics shop.
- The game is set in mid-2000s Tokyo and features interactions with various quirky characters.
- ReStory combines simulation mechanics with nostalgic retro aesthetics.
- The game achieved its financial success shortly after its release on Steam.