
6 sources
id Software Developer Criticizes Microsoft Layoffs and Impact on Game Development
Chris Hayes, a lead services programmer at id Software, has publicly criticized Microsoft's recent layoffs, stating they have demoralized developers and made it harder to produce high-quality games.
Key points
- Chris Hayes claims Microsoft's layoffs have left developers without 'the incentive to care anymore'.
- Hayes stated that Microsoft 'fundamentally doesn't understand art or games'.
- The layoffs have reportedly made it 'impossible' to create AAA games like 2016's Doom.
- Hayes described the layoffs as 'inhumane' and noted morale at id Software is at an all-time low.
- Microsoft's layoffs affected 1,600 employees across its gaming division, including 136 roles at id Software.
6 sources
KotakuId Software Dev Says Xbox Doesn’t ‘Understand Art’ And That After Layoffs It Is ‘Impossible’ To Make Big Games Like Doom: The Dark Ages
GamesRadar+Doom developer slams Xbox after layoffs hit id Software: "They fundamentally don't understand art. They don't understand games"
IGN'They Fundamentally Don't Understand Art' — Doom Dev Blasts Xbox After Microsoft 'Gutted' id Software With Layoffs
PC GamerDev at id Software says Microsoft 'burned a lot of bridges' in the industry: 'They fundamentally don't understand art, they don't understand games'
Eurogamer"They don't understand art" - id Software lead slams Xbox, says it's "impossible" to make games like 2016's Doom now
Game RantDOOM Developer Calls Xbox Layoffs 'Inhumane' as Morale Has Never Been Lower